This is just a quick post while I'm still thinking about this stuff....
So while we were playing around during class, I jotted down a few more pros and cons:
Cons:
Frustratingly slow
It's hard to tell when one place begins and ends
Hills, ditches and random holes are annoying to walk through!
If you're used to regular video games, it's especially frustrating
Pros:
Paying library fines in Second Life is pretty neat!
You can overhear some bizarre conversations (if the names 'Pet' and 'Master' are bizarre in SL... I suspect not...)
Vampires!
I was delighted to learn that there is a game within SL called 'Bloodlines,' in which people walk around sucking blood from other people (it's really all very polite... you have to ask permission and everything!). To turn into a vampire, another vampire had to suck my blood. When I was completely drained, she got my soul. Then I had to drink her blood, and I became a vampire. The neatest thing was that I joined the above mentioned vampire's clan, 'Wicked Kiss.' The group has a castle (complete with dungeons!) and consists of around 45 girls. The ones I have met so far have been very nice, and have offered to show me where to get the best clothes. Apparently, there are always people around to talk to and hang out with at the castle. Now that I actually have something in mind to do in SL, it has become more interesting...
There are a few questions that this Vampire game brings up for me that could be interesting for further exploration:
1. To what extent is SL a venue for the exploration of counterculture and fantasy?
2. What needs does SL fulfill for people? Does 'Wicked Kiss' become a place for people to feel a sense of belonging that is lacking in real life?
3. How taboo is it to talk about real life in SL? Do people want to maintain the illusion, or do they want to bring their personal lives into it?
Hopefully I'll be able to look into a few of these....
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment